AI Insights · Timothy · April 2024
Top 5 Anime Games on Android in Saudi Arabia: Q1 2024 Performance
Explore the performance of the top 5 anime games on Android in Saudi Arabia during Q1 2024, including weekly downloads, revenue, and active user trends.
In Q1 2024, the top 5 anime games on the Android platform in Saudi Arabia demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared.
ONE PIECE Bounty Rush experienced notable fluctuations in its weekly revenue, peaking at around $20K in the last week of January and showing another significant rise to $14.7K by the end of January. Weekly downloads saw a high of 7.9K in the first week of January but gradually declined to nearly 2K by the end of March. Active users started strong at approximately 49.3K, dipped mid-quarter, and stabilized around 34.6K by the quarter's end.
Captain Tsubasa: Dream Team showed a more stable but modest revenue performance, with a peak of about $4.6K in the first week of January and a slight increase to $2.6K by the end of March. Weekly downloads remained relatively steady, averaging around 200 throughout the quarter. Active users started at 1K and slightly decreased to about 688 by the end of March.
DRAGON BALL LEGENDS had a varying revenue trend, starting at $4.5K in the first week of January and dipping to about $438 mid-January, before recovering to $1K by the end of March. Downloads saw a high of 2.1K initially, with minor fluctuations throughout the quarter, ending with 1.7K. Active users remained fairly consistent, starting at 8.5K and ending at approximately 8.5K.
The Seven Deadly Sins showed a gradual decline in revenue from $3.3K in early January to about $1K by the end of March. Weekly downloads were modest, starting at 239 and declining slightly to 117 by the end of the quarter. Active users showed a downward trend from 680 to 487 over the same period.
Black Clover M had a peak revenue of $3.7K in the first week of January, which then fluctuated, ending at $616 by the end of March. Downloads were highest mid-January with 2.1K but tapered off to around 456 by the quarter’s end. Active users showed an initial increase to 7.3K by mid-January, eventually settling at about 6.5K in the final week of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.